Across the internet, gamers are quick to share their rankings of the greatest releases of 2025. But what about the flops, the low achievers? We'll take a few moments to honor the absolute worst games of the year, based on the critical consensus on Metacritic. Could each of these games as bad as the ratings suggest? We shall see.
10. Welcome Tour for Switch 2
Aggregate Score: 54/100, Audience Score: 3.4/10
Initial reactions to this pack-in experience were heavily influenced by its $9.99 price tag, with many expressing disappointment it wasn't a free pack-in like competing console launches. Professional assessment varied dramatically, from "crushing disappointment" to slightly kinder appraisals that praised the delightful software itself. Regardless of the grumbling, the title proved to be a surprisingly robust digital seller during its launch month.
9. Rennsport
Metascore: 53/100, Audience Score: 3.2/10
Marketed as "not just a racing game," this vroom-vroom title from Competition Company and Teyon received pretty unanimous reviews. Reviews pointed out that the game was lacking in key areas, notably in a year featuring excellent racing games. For many, this sputtering stinker was best left unplayed.
8. Bubsy in: The Purrfect Collection
Metascore: 53/100, User Score: 8.6/10
Before we start: the confusing punctuation is a minor point of contention. This collection of SNES and PS1 Bubsy titles features a sarcastic feline known for non-stop jokes. Critics observed that these games haven't aged well originally and haven't gotten better with age. The improbably high user score remains a peculiar oddity to the professional reviews.
7. Nen x Impact
Metascore: 53, Audience Score: 3.5
This manga-based fighting game faced harsh criticism from both reviewers and the dedicated community. It was lambasted for a thin roster of characters and a severe lack of gameplay modes. User reviews was especially vitriolic, with some stating a hope that the title's poor performance would be a warning for future projects.
6. Neptunia Motorcycle Game
Metascore: 51, User Score: 5.3
A part of the quirky Hyperdimension Neptunia series, this bike-riding title tasks players with gathering Dogoos. Reviewers felt that its attempt to recreate a *Katamari Damacy*-like experience ultimately fell flat, coming across as more of a quick spin-off than a worthy addition to the franchise. Its 3-hour duration combined with a full retail cost seemed like a bold choice.
5. Captain Blood
Metascore: 50, Audience Score: 5.3
This title is a resurrected relic from the past, finally released after a very long time in development hell. The publishers consciously chose to release the game as an authentic product of its time, accepting that contemporary players might criticize its dated design. As such, many reviews remarked that the fascinating story of its resurrection was far richer than the end product.
4. Salvation
Aggregate Score: 44, User Score: 2.4
This anime-styled roguelike shooter inspired by games like *Returnal* failed to impress with critics. Common complaints centered on repetitive adversaries, repetitive levels, and a snoozy narrative. A particular feature involving the protagonist's clothing was widely panned and took away from the game's potential charm.
3. Paramedic Simulator
Metascore: 44, Audience Score: 4.9
Recall the engaging surgery games of the past, then remove the memorable characters. That, according to reviews, is pretty much *Ambulance Life*. Critics found the ambulance-driving sequences to be a slog, and the treatment of its subject matter was criticized as being insensitive. The overall experience was deemed not very compelling.
2. Tamagotchi Plaza
Metascore: 43, User Score: 5.8
This departure from the classic digital companion formula makes the franchise into a town-management title. The result, per critics, was a dull assortment of simple minigames that rapidly overstayed its welcome. Some reviews went so far as to label it one of the most disappointing titles available on its platform, pointing to a complete absence of depth.
1. MindsEye
Aggregate Score: 37, User Score: 2.5
Arriving as a major GTA-style title from a studio led by industry veterans, *MindsEye* was a spectacular critical flop. Reviews universally panned its lousy combat, dull missions, and a multitude of game-breaking glitches. Many found it to be a downgrade compared to much older games in the same genre. Amidst the sea of negativity, a small handful of fans found value in the experience, providing a lonely contrast.